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· One min read

Improvements

  • Creations can now be organized into collections, similar to items in the inventory.
  • Equipment can now be purchased and crafted from the "Add Equipment" sidebar on the Sheet > Inventory page.
  • Weapon Accessories, Fusions and Crystals can now be installed on stashed weapons, as long as they are also stashed.
  • Stashing or unstashing the Bayonet Bracket weapon accessory will now also stash or unstash any attached weapons.
  • The Hephaistos Importer FoundryVTT module has been updated to 0.18.0 (Release Notes).

Bug Fixes

  • Fixed description for Invoke Curse ritual.
  • Fixed bonus to Survival from the Rover fighting style not scaling as described.
  • Fixed incorrect price for item Emergency Kit.

Next Up: Tactical Encounter Manager

https://hephaistos.online/features

With this release I'm marking the Infinite Worlds feature as "done" for now, though as always, improvements and bug fixes will continue.

The next highest item in the rankings is a Tactical Encounter Manager, so that's what I'll be working on next.

· One min read

Improvements

  • Settlements in the World creator now have Quirks, Challenges and Locations as described in the Galaxy Exploration Manual.
  • NPC weapons can now have Solarian Crystals installed.
  • Drone mod Conductive Plating now adds an attack as described.
  • Shadowstaff items now add melee and ranged weapons to the inventory when equipped.

Bug Fixes

  • Fixed damage for CR 1/3 and 1/2 NPC attacks being shown as 0d1.
  • Fixed various models of weapon Plasma Lash missing the Reach and Trip special properties.
  • Fixed not being able to set the Total SP for homebrew Starship Shields.
  • Added missing Personal Drop Pod Armor Upgrades.
  • Added missing description for Powered Armor Explorer's Cradle.
  • Fixed description for augmentation Moonlight Fibers that incorrectly referred to them as necrografts.

· 2 min read

Data

  • Added class options from Angels of the Drift #5.
  • Velstrac Shackle augmentation now automatically adds the appropriate Shadow Chains when installed.
  • Added Temp HP, fast healing and Fortification details to the Force Field armor upgrades.
  • Added missing augmentations from Interstellar Species.
  • Fixed range for Compliance Ray, Flare.

Improvements

  • Additional spells, such as those gained as spell-like abilities from species traits, are now part of the JSON export and Print view.
  • The "Campaign" button in the top navigation bar has been renamed to "GM Tools" to acccomodate Infinite Worlds (see below) and future tools.
  • Roll20 API import script has been updated to 0.16.0 (Release Notes).

Bug Fixes

  • Fixed not being able to load ammunition into Scaling Weapons.
  • Fixed description for the Special Property Scaling Weapon Perk.
  • Added selection for Trox species trait Frenzy.
  • Fixed issue where custom bonuses on melee attacks weren't accounted for when calculating a weapon's total attack bonus.
  • Fixed missing fusion entries in the Print view due to similar fusions being deduplicated.
  • Fixed incorrect duration for spell Mental Muscle, Greater.

Infosphere

  • Items in equipment lists in the Infosphere can be expanded to show description.
  • Added NPC Goals, Roles, Traits and Secrets from the Deck of Endless NPCs to the Infosphere.

Infinite Worlds

This release adds the ability to create your own Worlds, based on the rules from the Galaxy Exploration Manual and Deck of Many Worlds. Below are a few key features:

  • Worlds can have multiple Biomes (as described in the Galaxy Exploration Manual), Settlements (as described in the Core Rulebook), and People (based on the Deck of Endless NPCs).
  • Many of the fields in the World creator can be randomized, so you can quickly create vibrant locales.
  • Worlds can be shared as usual, but you can control which Biomes, Settlements and People are publicly visible.

· One min read

Improvements

  • Feats that allow choosing spells, like Reality Glimmer, now have a more detailed description for each spell option.
  • Class Features, Feats, Spells and Equipment sidebars in the Character > Sheet section now show sources.
  • The list of all homebrew items can now be filtered by type and all items can be selected with a checkbox.
  • Increased the homebrew limit to 240.
  • Added Scaling Weapons from Starfinder Enhanced. You can create scaling weapons from the "Add Equipment" sidebar in the Sheet > Inventory section.

Bug Fixes

  • Fixed not being able to assign a special material to scaling armor.
  • Fixed descriptions for Bone Crest-Eater and Obsidian Electrovore Figurines of Wondorous Power
  • Fixed issue where drones would not be automatically loaded when duplicating a character from a read-only link.
  • Fixed issue where effects from a Mech Upgrade wouldn't stack when installing it multiple times.
  • Fixed issue where heavy armor could be equipped with powered armor.

· One min read

Improvements

  • Characters without Starfinder Enhanced as source no longer see extra resolve point usage options.
  • Custom bonuses can now be added to weapon damage.
  • Added scaling armor from Starfinder Enhanced. You can create scaling armor from the "Add Equipment" sidebar in the Sheet > Inventory section.

Bug Fixes

  • Fixed grammatical oddities in the description of some armor.
  • Fixed incorrect name for weapon Disposal Blade.
  • Fixed issue with enhanced class features showing in the Sheet when Starfinder Enhanced was disabled as a source.
  • Fixed bonus from the Toughness feat being applied twice when the Lashunta alternate class feature Rugged is selected.
  • Fixed issue where overrides to an NPC's strength would be incorrectly applied when calculating weapon damage bonus.
  • Fixed Novus Missile Launcher being listed as a Longarm instead of a Heavy Weapon.
  • Fixed formatting issues with the Scaling Armor Perks section in the Infosphere.