Skip to main content

· One min read

Improvements​

  • Scaling weapons can now have mutliple special properties.

Hephaistos 2E​

https://sf2e.hephaistos.online/

  • Added ammunition, augmentations, tech gear, magic items and vehicle from Tech Core.
  • Added missing traditions to Tech Core spells.
  • Added missing Atraxid ancestry feat Weave Silk Balloon.
  • Fixed Junkomancer dedication not granting Expert proficiency in Crafting
  • Fixed Pharmacologist dedication not providing expert proficiency in Medicine.
  • Fixed issue where removing manually added innate spells are not removed from the Sheet > Spells section. If you have a character with this issue you will need to make any change on the Creator > Innate Spells page (e.g. adding/removing a spell, incrementing/decrementing rank etc.) for the fix to take effect.
  • Removed erroneous Earth trait from the spell Mystic Armor.

· One min read

Improvements​

  • Ability increases when leveling up no longer have ability scores selected by default and will mark the Creator > Abilities section as incomplete until all increases are chosen.
  • Updated descriptions that refer to Universal Creature Rules to link to those rules on the Infosphere.

Hephaistos 2E​

https://sf2e.hephaistos.online/

  • Added archetypes, armor, shields, weapons, grenades and upgrades from Tech Core.
  • Added and updated Animal Companions, Robot Companions, Customizations and Familiar abilities from Tech Core.
  • Fixed skill modifiers for familiars being calculated incorrectly as 3 + level + spellcasting attribute modifier, of the larger of 3 + level or spellcasting attribute + level.
  • Fixed innate spells granted by the Verdant Psychic Lashunta ancestry feat being shown as having -1 uses per day.

· One min read

Improvements​

  • Updated descriptions to add links to the Infosphere where ever conditions and combat maneuvers are referenced.

Hephaistos 2E​

https://sf2e.hephaistos.online/

  • Updated Mechanic and Technomancer classes from the playtest to Tech Core.
  • Added ancestries, heritages, backgrounds, feats and spells from Tech Core.
  • Added support for ancestries with multiple possible sizes.
  • Fixed issue with the Battery and Chem Tank ammunition being incorrectly priced when buying.

The remaining content from Tech Core (Archetypes, Companions, Gear etc.) will come in the next release or two. Support for Tactical Starship Combat, including a Starship builder, is planned for the near-ish future.

· One min read

Bug Fixes​

  • Fixed Solarian Class Feature Extra Manifestation not adding a Shield item when Solar Shield is selected.

Hephaistos 2E​

https://sf2e.hephaistos.online/

  • Added an Innate Spells page to the Character Creator to view existing innate spells and manually add additional ones.
  • The Spell Attack modifier on the Sheet > Spells section can now be clicked to roll.
  • Added a button in the Sheet > Actions section to perform Rest and Daily Preparation resets.
  • Added missing minibots from the Luminary Class Playtest.

· One min read

Improvements​

  • Items Spear of Fates and Staff of Nuclear Vengeance now add described weapons to the inventory when equipped.

Hephaistos 2E​

https://sf2e.hephaistos.online/

  • Added ancestries and gear from Secrets of the Swarm.
  • Equipped weapons with the Area trait no longer show attack modifiers in the Sheet > Strikes section.
  • Added "use" button to the Sheet > Strikes section to easily remove equipped consumable weapons (e.g. Grenades) from the inventory.
  • Added a Use button in the Inventory for consumable items.
  • Similar items are now grouped in the Inventory. Added the ability to search for items by name in the Inventory.
  • Qualification Mystic feats with prerequisites based on spellcasting tradition is now correctly evaluated.
  • The Augmented Body feat now adds an equipment tag that can be added to augmentations to make them not count against the implant limit, as described in the feat.