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· 3 min read

Improvements

  • Added buttons on the Mech Sheet to perform start of turn (regenerate shield), end of turn (generate PP) and full repair (restore all shield and HP) actions.
  • Added power core details in the Power Points column on the Mech Sheet > Quick page.
  • The System Failure section of the Mech Sheet > Quick page now shows the HP thresholds for the first and second System Failure.
  • Bulk shown in the Sheet > Inventory section now shows a decimal value to more accurately represent Light items.

Bug Fixes

  • Added missing Improvisations for the Signature Support Envoy class feature.
  • Fixed Limited Telepathy not being listed in the Sheet > Quick section for Kiirinta characters.
  • Fixed archetype Starsinger's Shooting Star feature not providing a way to select a Spell.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Added equipment, spells, ancestry and heritage from Guilt of the Grave World.
  • Added dwarf, elf and gnome ancestries from Pathfinder Player Core.
  • Added backgrounds from Pathfinder Player Core.
  • Technomancer feat Cantrip Expansion now actually grants additional prepared cantrips.
  • The remaining charges on Battery ammo can now be edited (e.g. to recharge it to full).
  • Fixed the Sheet > Feats section showing feats retrained or otherwise unselected.
  • Fixed the description for the Heal spell.
  • Fixed incorrect range for spell Injury Echo.

Note on Pathfinder content: This update starts the proces of adding (remastered) Pathfinder content to Hephaistos 2E. Since the website's focus remains on Starfinder 2E I thought I'd clarify my own internal guidelines for adding Pathfinder content, to provide both transparency and an opportunity for feedback.

Generally, Pathfinder content will be added as it appears in the source rules (with offical errata applied as applicable). The main exception to this is when there is a conflict (e.g. a feat or background that exists in both systems). In such cases, the Starfinder version will be preferred, unless the Pathfinder version is mechanically different, in which case both versions will co-exist in Hephaistos.

In more complex cases of conflict, such as the Human ancestry, the content will be merged as best as possible. In the case of the Human ancestry, this would mean that you still only have one entry for "Human" on Hephaistos, with the description, heritages and feats from the Starfinder Player Core, but you'll have access to heritages and ancestry feats from Pathfinder that don't already exist for Starfinder's Humans (if any).

Pathfinder equipment, when it eventually gets added, will come with the Archaic trait as described in the Starfinder GM Core, though I also plan on adding support for weapon and armor runes, which are needed for some Starfinder ancestry feats anyway.

Finally, Pathfinder content will be added over time in publication order, starting with Player Core. That said, if you have a specific ancestry, background, spell etc. from Pathfinder you'd like to have in Hephaistos sooner rather than later, feel free to let me know and I'll do my best to accomodate.

· One min read

Improvements

  • Envoy class feature Signature Support now allows selection of a different Improvisation if you choose one that you already have.
  • Attack and Damage abilities for NPC Attacks can now be overridden.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Added precious materials from SF Player Core.
  • Khizar heritage Wildseed now grants an additional Ancestry feat selection, as described.
  • Armor with the Noisy trait now applies its Check Penalty to Stealth even if the Strength requirement is met.
  • Fixed not being able to mark usage for innate spells in the Sheet > Spells section.
  • Fixed Tactical Advance feat being two actions instead of one.
  • Fixed incorrect trait and level for Shobhad Spirit-Blessed ancestry feat.

· One min read

Improvements

  • Added rules for Dynamic Hacking from Tech Revolution to the Infosphere.
  • The Eldritch Lore series of feats now grants additional spells known as described.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Added Deities, Archetypes and Rituals from SF Player Core. Note: Rituals are represented as inventory items in Hephaistos and can be viewed and added from the Browse Equipment dialog.
  • Added ancestries & backgrounds from the Invasion's Edge Player Guide.
  • Stellar Build PDF exports now contain spells.
  • Skills and Attributes can now have custom bonuses and penalties added to them from their sidebar.
  • Equipment in the Browse Equipment dialog can now be filtered by price.
  • The Aim action for Operatives now updates its description based on character level.
  • Fixed weapon upgrades that adding bonus damage twice.
  • Armor with the Flexible trait no longer adds penalties to Acrobatics or Athletics.
  • Updated the inventory so only one armor can be equipped at a time.
  • Fixed incorrect bulk for weapon upgrade Undermounted Grenade Launcher.
  • Fixed Operator Specialization Infiltrator's Sabotage action being listed as two actions instead of one.

· 2 min read

Improvements

  • The initial Drone Mods provided by a Drone Chassis can now be unselected from the Creator > Drone > Details page. Unselected Mods can be replaced by selecting new Mods in their place from the Creator > Drone > Mods section.

Bug Fixes

  • Species Entu Symbiote's Natural Weapon trait now removes the Archaic and Nonlethal properties from the Unarmed Strike, and gives an option for damage type.
  • Fixed typos in the Downtime Activities section of the Infosphere.
  • Fixed incorrect checkbox behaviour on the Sheet > Inventory page when some.

Hephaistos 2E

https://sf2e.hephaistos.online/

Armor and weapon upgrades, magic items, augmentations, spells and conditions have all been updated to SF Player Core. Dieties/religion are the the only things remaining from the Playtest Rulebook now that needs to be updated. The SF Player Core also added Archetypes and Rituals, which weren't present in the playtest, so I will be adding them soon as well. For a full breakdown of the current state, as well as future plans, see the Hephaistos 2E roadmap.

Other updates in this release include:

  • Added the Khizar ancestry from Murder in Metal City.
  • Solarian's Solar Weapon and Solar Flare can now have upgrade Crystals installed in them.
  • Fixed Operative Specialization Skirmisher automatically adding the Hair Trigger feat.

· One min read

Improvements

  • Weapons with the Clockwork or Codework special properties no longer need ammunition.

Bug Fixes

  • Fixed issue with adding Thermal Regulator armor upgrade from the Add Equipment sidebar in the Sheet > Inventory section.
  • Fixed weapon names in the Offense section of the NPC Stat Block.

Hephaistos 2E

https://sf2e.hephaistos.online/

Versatile Heritages, Languages, Backgrounds, Classes, Skill & Basic Actions, Feats, Tech Gear, Armor, Shields, Weapons, and Ammunition have all been updated to SF Player Core. The remaining equipment, Spells, and Conditions will be updated in subsequent releases.

  • Updated the roadmap page has been updated to better reflect the current state of content and planned additions.
  • Fixed selecting Signature Spells not working correctly in the Creator > Class > Spells section.
  • Fixed the Creator > Class section reverting to the Overview tab after every change.