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· 3 min read

Improvements

  • Updated Community Use Policy statement in the website footer.
  • Improved how special properties for Mech weapons are displayed.
  • Equipping Voidglass armor or shield will now increase Telepathy or Limited Telepathy as described.
  • Other items can now be installed into the Personal Comm Unit as described. The price of intsalled items still needs to be adjusted manually.
  • Right-click menu for weapon dice rolls now has an option to copy both the attack and damage roll for Discord dice bots.
  • Dice rolls copied for Discord dice bots now include a list of the weapon's special properties and fusions.
  • Improved searching for equipment by name in the Add Equipment sidebar.

Bug Fixes

  • Fixed typo in the description of weapon Mercy Pistol.
  • Fixed typo in the name of the "Consumable" item filter.
  • Fixed typo in description of Biohacker Theorem Major Minor Inhibitor.
  • Fixed typo in the name of the Spiritual Minion spell and the Operative's Professional Trick, and in the description of the Technomancer Magic Hack Enhance Energy Save.
  • Fixed incorrect description for the Talk to the Crowd feature of the Union Organizer archetype.

Hephaistos 2E

https://sf2e.hephaistos.online/

This update adds all the new content from the Starfinder 2E playtest, and a lot of the Pathfinder Player Core content referenced in it. That said, not all of the new content has been implemented yet, so you may find that some of the bonuses, adjustments and general effects described by feats, class features and so on are not automatically applied. I'll be improving this in subsequent releases. You can get a more detailed snapshot of the state of Hephaistos 2E at https://sf2e.hephaistos.online/roadmap.

Hephaistos & Licensing

With the reinstating of the Community Use Policy (CUP) on the 22nd of August work on Hephaistos can proceed as normal. I hope those affected by the changes to Infinite licensing can get a similarly amicable resolution. In the mean time, Paizo have extended the deadline for publishing SF1 and PF1 content on Infinite to 1st of October (post).

I mentioned in my last update that Paizo had reached out to discuss the terms of a bespoke licensing agreement. That discussion is no longer happening, because a special license isn't necessary anymore. To be honest, I was never thrilled with the idea of getting a bespoke license anyway.

Of course, the Community Use Policy now is no more legally irrevocable than it was before. However, it was killed and then it was resurrected. I don't think that would've happened if it wasn't for the widespread community outcry in support of all the projects that depend on it. While I wish Paizo would've communicated these changes before implementing them, at least they are willing to listen to the community, admit mistakes and fix them, which is good. I also feel that this demonstrates that the only way we get to keep the Community Use Policy is by using it to build pillars that elevate the community, which is why I want Hephaistos to continue being CUP-based.

· 2 min read

Data

  • Updated data with the latest errata.

Improvements

  • Added list pages for Weapon Special Properties, Weapon Critical Hit Effects, and Starship Weapon Special Properties in the Infosphere.
  • Homebrew Augmentations can now have options added to them.
  • Updated the Hephaistos Importer module to support FoundryVTT v12.

Bug Fixes

  • Fixed Infosphere only showing one ID for multilevel spells.
  • Fixed incorrect special properties for weapon Hydra Cannon, Python-Series.

Random Item List Generation

  • Special Materials can now be randomized when generating random items.
  • Items in the Creator > Equipment section, and in the Random Generation dialog can now be filtered by whether or not they are consumable, or can be worn.
  • Weapon fusion levels can now be randomized when generating random items.

Next Feature: Starship Encounter Manager

https://hephaistos.online/features

The Random Item List Generation is in a good enough place for me to mark it done, for now. According to the latest feature rankings, the Starship Encounter Manager is the next feature off the block, so that's what I'll be moving on to next.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Added shields.
  • The number of incomplete items in Creator > Ancestry section now takes unselected languages into account.

· One min read

Improvements

  • Feat Scoundrel's Finesse now provides an equipment tag that can be added to weapons to apply the Operative special property to them.
  • When a Creation is in a Campaign, the Creator > Share section links to the read-only page for that campaign.
  • Infosphere search now includes Species Traits.

Bug Fixes

  • Fixed Black Hole and Supernova revelations not being added to NPCs with the Solarian class graft.
  • Added additional versions of the Combat Boost Mechanic Trick so it can be selected multiple times.

Random Item List Generation

  • Inventory generation can now be limited by total cost of items.
  • Added a button to add all items to a collection in the Generate Inventory dialog.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Implemented Alternate Ability Boosts and Voluntary Flaws rules.
  • Tabs in the Character Creator now show incomplete items.

· 3 min read

Improvements

  • Mystic connection Warmonger now adds a Selection for activating the Weapons of War feature.
  • PDF and JSON exports now contain more detailed information about Class Feature options.
  • The Skill Notes section in the official PDF is now editable.
  • Added a selection to switch between the different modes of the Laborer Frame Powered Armor.

Bug Fixes

  • Fixed rules inconsistency where Powered Armor should only be able to have ranged weapons installed in it, unless described otherwise.
  • The "Targets EAC" filter for Weapons now properly accounts for the Force special property.
  • Fixed incorrect usage for weapon Moon Splinter, Full.

Random Item List Generation

This release adds the ability to generate a randomized list of items from the Character > Creator > Equipment or Campaign > Treasure > Equipment section. Clicking the button next to the tab of equipment types will open a dialog where you can select and filter what you want to include in the generated list.

There are a few more things I have planned to implement for this feature, but as always, feel free to let me know if you have any comments or suggestions.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Ammunition can now be loaded into weapons.
  • A file containing Pathmuncher-compatible can now be downloaded for characters.

Four Years On

This release marks the fourth anniversary of Hephaistos' first release, and perhaps the busiest year of development so far. Feature-wise, GMs got more tools, with the completion of the Campaign Manager and the addition of Infinite Worlds and the Tactical Encounter Manager. Content-wise, the release and subsequent implementation in Hephaistos of Starfinder Enhanced gave players plenty of new options as well.

Of course, the biggest news of the last year was the announcement of Starfinder 2E, which eventually led me to start working on Hephaistos 2E. I'm looking forward to the playtest that's just around the corner, to seeing the new iteration of the game, and of course, to supporting it within Hephaistos. The SF1E website will continue to be my main focus, and I intend on completing the features list (https://hephaistos.online/features).

Hephaistos is the product of the wonderful community that supports it. The bug reports and feedback make it better every release, and the Patreon and Ko-Fi donations help compensate the infrastructure costs. So, thank you all for the support.

· One min read

Improvements

  • Added complex filtering for remaining all equipment.
  • Corruptions are now on the infosphere.
  • Diamond-Edge and Molecular Rift Arrows, and Tactical and Advanced Missiles now modify the damage of the weapons they're loaded into.
  • Added an equipment view for browsing equipment to the Play > Treasure section of the Campaign manager.
  • Vanguard Discipline Entropy Shield now adds a shield to the inventory and a selection to the Quick > Selections tab to switch between it being inactive, a Riot Shield or a Tactical Shield.
  • Fusions installed in Solarian Crystals now show up on the Sheet > Quick page.

Bug Fixes

  • Fixed complex filters ignoring source restrictions.
  • Item Camouflage Membrane and augmentation Skin of the Chameleon provide now bonuses to stealth as described.

Hephaistos 2E

https://sf2e.hephaistos.online/

  • Custom counters can now be added on the Sheet page.
  • Languages can now be selected in the Creator > Ancestry > Overview section.
  • Added support for versatile heritages.
  • Added ammunition from Field Test #1.